### JavaScript math methods

JavaScript comprehensive list of all JavaScript Math methods

**Math.round****()**

{type} method

{parameter} {Number}

{description} It returns a given number rounded off to the nearest integer.

ie Math.round(0.6251) // returns 1

or Math.round(1.7252) // returns 2

**Math****.****pow****()**

{type} method

{parameter} {Number}, {Number}

{description} It returns a given number raised to the power the exponent.

ie Math.pow(2, 5) // returns 32

or Math.pow(7, 2) // returns 49

**Math.sqrt****()**

{type} method

{parameter} {Number}

{description} It returns the square root of a given integer.

ie Math.sqrt(25) // returns 5

or Math.sqrt(64) // returns 8

**Math.abs****()**

{type} method

{parameter} {Number}

{description} It returns absolute positive value of a given number

ie Math.abs(-10) // returns 10

or Math.abs(52) // returns 52

**Math.ceil****()**

{type} method

{parameter} {Number}

{description} It returns a smaller number which is greater or equal to the given integer.

ie Math.ceil(9.87) // returns 10

or Math.ceil(51.5) // returns 52

**Math.****floor****()**

{type} method

{parameter} {Number}

{description} It returns a more larger number, lesser or equal to the given integer

ie Math.floor(9.35) // returns 9

or Math.floor(51.25) // returns 51

**Math.sin****()**

{type} method

{parameter} {Number}

{description} It returns sine of a given number.

ie Math.sin(360) // returns 0

or Math.sin(180) // returns 0

**Math.cos****()**

{type} method

{parameter} {Number}

{description} It returns cosine of a given number.

ie Math.cos(360) // returns 1

or Math.cos(180) // returns -1

**Math.min****()**

{type} method

{parameter} {Number}

{description} It returns smallest number among given numbers.

ie Math.min(...[9, 8]) // returns 8

or Math.min(...[8, 5]) // returns 5

**Math.max****()**

{type} method

{parameter} {Number}

{description} It returns biggest number among given numbers.

ie Math.min(...[9, 8]) // returns 9

or Math.min(...[8, 5]) // returns 8

**Math.****random****()**

{type} method

{parameter} {Number}

{description} It returns a random number between 0 and 1 the number can't be zero or one it's normally a decimal

ie Math.random() // returns 0.32...

or Math.random() // returns 0.51...

**Math.arccosine****()**

{type} method

{parameter} {Number}

{description} It retuns arccosine of a given integer.

ie Math.arccos() // returns ....

or Math.arccos() // returns ...

**Math.arcsine****()**

{type} method

{parameter} {Number}

{description} It retuns arcsine of a given integer

ie Math.arcsine() // returns ....

or Math.arcsine() // returns ...

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